AI Insights · Timothy · October 2025
Top Educational Games on Android in the Middle East Q3 2025
Explore the performance trends of the top educational games on Android in the Middle East during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the educational games category on the Android platform in the Middle East demonstrated varied performance among the top applications. Here, we explore the key metrics for the leading five games in this category, based on data from Sensor Tower.
Lingokids - Play and Learn experienced fluctuations in metrics throughout the quarter. Weekly revenue peaked at $4.5K in late August, while downloads saw a high of 8.2K in the first week of August. Active users began at 18K at the start of the quarter, slightly declining to 14.2K by the end of September.
TinyTap: Kids' Learning Games maintained a stable performance with revenue reaching $2.6K in mid-August. Downloads gradually increased, peaking at 588 in early September, while active users saw a rise from 572 to 691 by late August.
Buddy.ai: Fun Learning Games showed a notable peak in downloads, hitting 21.1K in late July. Revenue remained relatively steady around $1.3K throughout the quarter. Active users peaked at 30.8K in late July before settling at 25.6K by the end of September.
Keiki Learning games for Kids saw a steady increase in revenue, reaching $1.1K by the end of September. Downloads peaked at 4.1K in the last week of the quarter, and active users rose from 4K to 6.2K.
LogicLike: ABC & Math for kids maintained a consistent revenue stream, with a slight peak at $780 in late September. Downloads varied, peaking at 2.7K in mid-August, while active users saw a high of 4.4K in mid-August before stabilizing around 3.6K.
For more detailed insights into the performance of educational games and other app categories, visit Sensor Tower's comprehensive analytics platform.